![]() ![]() It works well and gives the game a larger scope. This cannot be done everywhere, but rather in locations that showcase how quick and effective this type of traversal is. Your time off from combat is spent climbing, swinging, wall running, and doing a plethora of acrobatic actions to move about the environment. It makes finding the many hidden chests and collectibles an engaging task, especially thanks to the well thought out traversal system. This is a great mechanic, ensuring that the game’s pace never slows down and that you are always on the move. He can be summoned on command from the very start of the game. Between dungeons, you can expect to gallop across the massive landscapes bursting with secrets to find with your trusty horse, Despair. The different areas in the game are huge with lots to keep you busy. It was paced out well enough that just as I mastered my last skill, a new one opened up mixing up the way I fought battles and keeping them fresh. I was excited to level up to try a new technique or add on to some of my favorites. These new skills can then be used by equipping them to a quick select wheel that allows up to four skills to be used in battle by holding down the L1/LB button and pressing the corresponding face button. Skill points are rewarded for leveling up and can be put into a couple branching skill trees to increase your powers. Hovering over the item will tell you its stats in relation to what you currently have equipped, letting you decide if you want to swap it out or store it to sell for gold later. Smart choices are made such as equipment being able to be swapped out without going into a menu. I find most RPG elements in action games are shoehorned in to try and further the game’s play time, but with Darksiders II you can tell the game was built with this in mind from the beginning. I always felt like I was in control of my character, making defeating tougher enemies feel like a triumph and damage taken my own fault. Interesting boss battles help highlight how well the combat works, which is tight and responsive. Defeating enough enemies with your scythes will allow you to enter Death’s reaper form, becoming the stereotypical embodiment of the Grim Reaper complete with invincibility and added strength for a short period of time. As you level up you will gain new gear, skills, and moves, furthering the depth of the action combat. They can be chained together to perform satisfying combos, given you time your dodges well. The controls make handling these weapons a breeze. Seeing what Strife and Fury are up to just feels necessary now.ĭeath spends this journey cutting through his enemies with his signature scythes, your choice of a heavy weapon, and his gun. ![]() Even though the developer of the game, Vigil Games, has since closed down following the game’s original release, I have faith in this updated release from Gunfire Games to continue the Darksiders saga. I loved how well the story flowed from the first game to the second. His adventures take him too many different areas and realms, from icy mountains to the Land of The Dead. In the process, War gets accused of the destruction of Earth and the end of humanity, and it becomes Death’s job to clear his brother’s name by restoring humanity. In exchange for this, they receive the powers that make them the godly figures that they are. The Four Horsemen of the Apocalypse War, Fury, Strife, and Death, are ordered to kill the Nephilim, fusions of angels and demons who wage war on creation. The story takes place following the events of the original Darksiders. Though it takes inspiration from these games, it always stands firmly as an original experience that gives you the tools to feel like the powerhouse you play as, the Grim Reaper himself: Death. This is an epic quest through a fantasy-meets-heavy metal world blending Devil May Cry action gameplay with the occasional Legend of Zelda style dungeon puzzle. Darksiders II Deathinitive Edition is a game that knows what it is and what it wants to do. ![]()
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